Damage Shield |
|
10 |
30 |
Reduces damage received from enemies by 20%. |
|
Easy-Peasy Counters |
|
10 |
20 |
Holding the button makes counters easier, enabling you to float in midair when you jump and enlarging your hammer for those encounters. |
|
Kaboom Attack |
|
10 |
30 |
Get an Excellent rating with a Jump or Hammer attack to also damage nearby targets. |
|
Surprise Iron Ball |
20 |
10 |
30 |
When you get an Excellent rating with a Jump or Hammer attack, an iron ball drops on the target to deal more damage. |
|
Dizzifying Attack |
20 |
15 |
20 |
Increases the damage you deal with Jump and Hammer attacks by 15%. Also, an Excellent rating can make a target dizzy. |
|
Surefooted Guard |
15 |
5 |
20 |
Prevents the effects of Trip and Dizzy. |
|
Auto Mushroom |
20 |
5 |
20 |
When your HP becomes low, will automatically use a Mushroom. |
|
Auto Syrup Jar |
20 |
5 |
20 |
When your BP becomes low, will automatically use a Syrup Jar. |
|
Auto Herb |
15 |
5 |
20 |
When you gain a status effect, will automatically use a Refreshing Herb. |
|
Anti-Flying Specialist |
30 |
10 |
30 |
Jump attacks against flying enemies are guaranteed critical hits. |
Craft 4 Battle Plugs |
Anti-Spike Specialist |
30 |
10 |
30 |
Hammer attacks against spiky enemies are guaranteed critical hits. |
Craft 4 Battle Plugs |
Empower Counters |
30 |
10 |
20 |
Turns jump counters into ground pounds, and charges up hammer counters to do an extra 30% damage. |
Craft 4 Battle Plugs |
Auto 1-Up |
30 |
3 |
20 |
When one of the brothers is KO’d, automatically uses a 1-Up Mushroom. |
Craft 4 Battle Plugs |
Loot Booster |
30 |
10 |
20 |
Makes it more likely that defeated enemies will drop items. |
Craft 4 Battle Plugs |
Performance Bonus |
40 |
3 |
20 |
Restores 50% of BP used on a Bros. Attack that earns an Excellent rating. |
Craft 8 Battle Plugs |
Auto Excellent |
40 |
5 |
20 |
Automatically gives Jump, Hammer, and Bros. attacks an Excellent rating. |
Craft 8 Battle Plugs |
Spirited Item |
40 |
5 |
20 |
Using an item can boost various stats. |
Craft 8 Battle Plugs |
Boomerang Items |
40 |
5 |
30 |
Items you use return to your inventory. |
Craft 8 Battle Plugs |
Coinpiler |
40 |
20 |
20 |
Causes enemies to drop coins each time you damage them in proportion to damage dealt. |
Craft 8 Battle Plugs |
Fiery Attack |
50 |
15 |
20 |
Increases the damage you deal with Jump and Hammer attacks by 15%. Also, if you get an Excellent, your target may become burned. |
Craft 12 Battle Plugs |
Icy Attack |
50 |
15 |
20 |
Increases the damage you deal with Jump and Hammer attacks by 15%. Also, if you get an Excellent, your target may become iced. |
Craft 12 Battle Plugs |
Attack Boost |
50 |
10 |
30 |
Grants you one additional Jump or Hammer attack. |
Craft 12 Battle Plugs |
Bros. Boost |
50 |
5 |
30 |
Boosts damage dealt by Bros. Attacks by 20% but also increases BP spent by 100%. |
Craft 12 Battle Plugs |
Deluxe Auto |
50 |
15 |
15 |
The Auto series of Battle Plugs will automatically select the most efficient recovery item for your current state. |
Craft 12 Battle Plugs |
Kaboom Attack (II) |
60 |
10 |
30 |
Get an Excellent rating with a Jump or Hammer attack to also damage nearby targets. |
Craft 17 Battle Plugs |
Surprise Iron Ball (II) |
60 |
10 |
30 |
When you get an Excellent rating with a Jump or Hammer attack, an iron ball drops on the target to deal more damage. |
Craft 17 Battle Plugs |
Notdroppin |
60 |
5 |
30 |
When you have at least 2 HP and you take enough damage to become KO’d, preserves you at 1 HP instead. |
Craft 17 Battle Plugs |
Back-Atcha Attack |
60 |
3 |
30 |
When you take damage, sometimes triggers an extra Jump or Hammer attack back at the attacker. |
Craft 17 Battle Plugs |
Speedy Recharge |
60 |
5 |
20 |
When another equipped plug reaches zero charges, its recharge time is shortened by 50% turns. |
Craft 17 Battle Plugs |
Second Helping |
70 |
5 |
30 |
When using an item, uses two identical items out of your inventory to give the benefit for both. |
Craft 22 Battle Plugs |
Countdown to Cure |
70 |
15 |
15 |
The number of charges decreases at the end of every turn. When the number reaches zero, HP and BP are 100% restored. |
Craft 22 Battle Plugs |
Countdown to Charge |
70 |
15 |
15 |
The number of charges decreases at the end of every turn. When it reaches zero, all other equipped plugs are recharged to 50%. |
Craft 22 Battle Plugs |
Charge Bank |
70 |
3 |
20 |
When another equipped plug would lose charges, this plug’s charges decrease instead. |
Craft 22 Battle Plugs |
Anti-Army Specialist |
|
10 |
30 |
Jump and Hammer attacks against Bowser’s army are guaranteed critical hits |
Earned through story progression |
Anti-Zokket Specialist |
|
10 |
30 |
Jump and Hammer attacks against Zok Troops are guaranteed critical hits. |
Earned through story progression |
Temperature Guard |
|
5 |
20 |
Prevents the effects of Burn and Ice. |
Earned through story progression |
Auto Ampberry |
|
5 |
20 |
When you are afflicted with Glohm, will automatically use an Ampberry. |
Earned through story progression |