RedOctane Games is back, and are ready to bring forth the next step in rhythm-based gaming. The company announced Wednesday that it consists of “creators and developers who helped create and scale Guitar Hero and DJ Hero nearly two decades ago” and is charging itself with a new mission.

“Our mission is simple: to bring rhythm gaming back with more power, more precision, and a deeper connection than ever before,” a statement on RedOctane Game’s official site reads. “We’re not just making games, we’re creating connected rhythm experiences that unite cutting-edge controllers, genre-defining titles, and a thriving community, all moving to the same beat. From day one, this is a journey we take together.”

Red Octane revealed in a YouTube video that it is currently working on a new title, which will be revealed later this year.

Simon Ebejer will spearhead the new RedOctane. Ebejer previously served as production director for several titles in the Guitar Hero franchise under Neversoft, including the critically acclaimed and commercially successful Guitar Hero 3, which was released in 2007. Ebejer also worked as a studio head and VP of operations at Vicarious Visions and Blizzard, respectively.

Once upon a time, RedOctane was founded in 1999 by brothers Kai Huang and Charles Huang. The studio published the original Guitar Hero and the PlayStation 2 port of Guitar Hero 2, before being purchased by Activision in 2006, leading to a slew of new music games like 2015’s Guitar Hero Live.

Now, RedOctane will be known as RedOctane Games and will operate under its new parent company, Fellowship Entertainment, previously known as Embracer Freemode, in the next era of its rhythm-based mission, with Charles and Kai Huang returning as part of a special advisory board.

Share.
Exit mobile version