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After 2 Hours, Exodus Feels Like the Second Coming of Mass Effect

So, I recently played this new video game. It’s a space-faring action-RPG set centuries in the future. The action is cover-based, and from what I’ve seen, largely takes place in derelict alien structures. In missions, I’m accompanied by two party members, whom I can give orders to in battle through the use of a time-pausing ability wheel. (Those abilities, by the way, operate on cooldowns.) The dialogue options I choose can build affinity with my party members, and tip my morality one way or another on a red-and-blue scale. I’ve got a cool spaceship. Hey did I mention space? If…

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