Canadian ReviewsCanadian Reviews
  • What’s On
  • Reviews
  • Digital World
  • Lifestyle
  • Travel
  • Trending
  • Web Stories
Trending Now

Silksong price and release time confirmed

Christoph Waltz, 68, Embraces Age With Natural Grays on Full Display

Hell Is Us review: a cryptic and ambitious meditation on war Canada reviews

Numbrix 9 – September 1

Pokémon Go Max Monday and Max Battle schedule for September 2025

A Victorian-era castle in B.C. has one of North America’s finest collections of stained glass

NYT Connections Sports Edition Today: Hints and Answers for Monday, September 1, 2025

Facebook X (Twitter) Instagram
  • Privacy
  • Terms
  • Advertise
  • Contact us
Facebook X (Twitter) Instagram Pinterest Vimeo
Canadian ReviewsCanadian Reviews
  • What’s On
  • Reviews
  • Digital World
  • Lifestyle
  • Travel
  • Trending
  • Web Stories
Newsletter
Canadian ReviewsCanadian Reviews
You are at:Home » Hell Is Us review: a cryptic and ambitious meditation on war Canada reviews
Reviews

Hell Is Us review: a cryptic and ambitious meditation on war Canada reviews

1 September 20256 Mins Read

The opening hours of Hell Is Us are brilliantly confusing. The game tasks you with getting up to speed on a complicated civil war between the Palomists and Sabinians. A deluge of proper nouns is unleashed: Lymbic weaponry, Guardian Detectors, and more. But the clearest way the game communicates that you should feel utterly dumbfounded is through the cryptic stone panels scattered amid its ravaged, Eastern Europe-coded setting; you’re unable to actually read the text engraved in these tablets. At every turn in the first levels — a dank forest and then a fetid bog — meaning and, just as importantly, understanding, eludes.

In this manner of willful bewilderment, Hell Is Us evokes Hidetaka Miyazaki’s constellation of soulsborne hits. Like those games, notably Elden Ring, here beckons a world of esoteric symbols, puzzles, and inscrutably complex history. Combat also apes the cadence of quintessential Miyazaki titles: stamina drains with each thunderous strike, recuperating only in moments of panicked or planned retreat.

Yet that’s where the FromSoftware comparisons end. Hell Is Us is also a detective game: you are given a pleasingly chunky retrofuturistic datapad in which you store a small encyclopedia’s worth of information, and there are spider diagrams filled with leads to follow. To solve the game’s more devilish conundrums, you may wish to have a pen and paper on hand!

Befitting both its own name and game title, the fictional country of Hadea has fallen into war-torn carnage — in essence, becoming hell itself. The first hour shows the grisly aftermath of a firing squad and lynched bodies swinging from a tree. Nearby, a soldier plays a maudlin tune on a violin. Bizarre white creatures stalk marshes and blustery plains; gigantic orbs barbed with spikes — so-called Time Loops — pulsate. These anomalous fissures in time and space are the result of the so-called “Calamity,” and it is up to protagonist Rémi, a gorpcore investigator-cum-action-hero, to send them back to oblivion.

At first, the game seems like a hodgepodge of visual styles: bleak landscapes, mannequin-like creatures, technical wear fashion, gigantic swords to rival Cloud Strife’s in Final Fantasy VII. Slowly, it begins to coalesce, taking on a sublime, haunted quality suffused with dream logic. The strangeness is compounded by the sheer density of obscure puzzles. What maddening realm is home to so many arcane riddles?!

There is a lot to process in Hell Is Us. This extends to its enemies who, if especially powerful, summon support beings via a weird, metaphysical umbilical cord. One is a white, humanoid creature; the other is a brightly colored, geometric foe. There’s a further wrinkle, as each color corresponds to an emotion: blue for grief, green for terror, and so on. The metaphor is a little hackneyed yet potent. These enemies are physical manifestations of war’s emotional wreckage. They wander the landscape, imbuing it with a surreal, psychic quality. But the symbolism is a little limited: how do you put an end to intergenerational grief? According to Hell Is Us, by cleaving it in two using hand axes infused with rage.

There is a breadth of ambition and imagination here but uneven execution. Take our hero, who looks great in his flapping, rain-resistant poncho, yet speaks like a gruffer, more cynical version of countless male game protagonists from the late 2000s. Gazing upon a cathedral-sized mound of human bones, Rémi (played by Elias Toufexis, aka Adam Jensen from the Deus Ex series) muses aloud: the Sabinians may be the victims here but the region is also littered with Palomist graves. It is an odd, jarring line, to make this kind of equivalence when confronted with such monumental loss.

Image: Nacon

After the wonderfully discombobulating opening hours, Hell Is Us loses some momentum. Hadea remains a beguiling setting throughout; the desire to pull at its various laced mysteries never wanes. But the same can’t be said of the other narrative layers, either Rémi’s own personal voyage to discover the fate of his parents and the place he fled as a young child, or precisely what the Calamity is. The former is intended to propel the player’s exploration yet it does not grip. Without the requisite narrative intrigue, the plot boils down unlocking a series of doors decorated with ornate glyphs. At one point, a character inadvertently sums up the prosaic plot: “So you found a door with a strange mechanism. What happened next?”

Meanwhile, combat — which is an activity you need to do a lot of in order to decipher the weird event that caused the appearance of the unnerving pallid creatures — becomes rote. My attention started to dwindle around hour 15 of a possible 30.

This is a shame because Hell Is Us does so much that is admirable and interesting. The actual dungeons that plummet below the game’s semi-open zones are a spatial symphony of claustrophobic passageways and soaring, light-filled atriums and altars. There are no waypoints or quest markers; you must carefully read journals for navigational clues (and sometimes use a compass). Another smart design choice: you can only talk to characters about information you have already uncovered. In this era of often anodyne and frictionless big-budget video games, where anything that might potentially limit a game’s audience is carefully considered and often avoided, it is refreshing to play something that is so intentionally prickly.

As I trudge forward in this muddy, miserable land, my mind keeps circling back to language and understanding: the codes, symbols, tongues, and customs of Hadea. It’s clear that I am only grasping a tiny fraction of this millennia-old conflict. But there is another, more universal language that the game seems to use, which it relays through bracing imagery: the misery of war.

Regardless of time and place, violent conflict breaks people in much the same way, making them scared, angry, vengeful, and, naturally, violent. Despite its myriad of shortcomings and sheer informational density, Hell Is Us speaks with clarity: of war, it is impossible to close Pandora’s box once its evils have escaped.

Hell Is Us launches on September 4th on the PS5, Xbox, and PC.

0 Comments

Follow topics and authors from this story to see more like this in your personalized homepage feed and to receive email updates.

  • Lewis Gordon

    Lewis Gordon

    Posts from this author will be added to your daily email digest and your homepage feed.

    See All by Lewis Gordon

  • Entertainment

    Posts from this topic will be added to your daily email digest and your homepage feed.

    See All Entertainment

  • Games Review

    Posts from this topic will be added to your daily email digest and your homepage feed.

    See All Games Review

  • Gaming

    Posts from this topic will be added to your daily email digest and your homepage feed.

    See All Gaming

Share. Facebook Twitter Pinterest LinkedIn Reddit WhatsApp Telegram Email

Related Articles

Scary stories to tell in the dark in Irish Repertory Theatre’s “The Weir” – front mezz junkies, Theater News

Reviews 31 August 2025

Chatbots can be manipulated through flattery and peer pressure Canada reviews

Reviews 31 August 2025

The 24 best gifts for book lovers Canada reviews

Reviews 31 August 2025

Meta is struggling to rein in its AI chatbots Canada reviews

Reviews 31 August 2025

Stratford Festival’s “Ransacking Troy” – A Magnificent Modern and Ancient Homeric Retelling from the Female Perspective – front mezz junkies, Theater News

Reviews 31 August 2025

AI agents are science fiction not yet ready for primetime Canada reviews

Reviews 31 August 2025
Top Articles

These Ontario employers were just ranked among best in Canada

17 July 2025262 Views

The ocean’s ‘sparkly glow’: Here’s where to witness bioluminescence in B.C. 

14 August 2025194 Views

What Time Are the Tony Awards? How to Watch for Free

8 June 2025155 Views

Getting a taste of Maori culture in New Zealand’s overlooked Auckland | Canada Voices

12 July 2025136 Views
Demo
Don't Miss
What's On 1 September 2025

A Victorian-era castle in B.C. has one of North America’s finest collections of stained glass

If you love exploring B.C.’s Victorian-era history, there’s no better place to start than the…

NYT Connections Sports Edition Today: Hints and Answers for Monday, September 1, 2025

Pokémon Go Ditto disguises list for September 2025

Your lookahead horoscope: September 1, 2025 | Canada Voices

About Us
About Us

Canadian Reviews is your one-stop website for the latest Canadian trends and things to do, follow us now to get the news that matters to you.

Facebook X (Twitter) Pinterest YouTube WhatsApp
Our Picks

Silksong price and release time confirmed

Christoph Waltz, 68, Embraces Age With Natural Grays on Full Display

Hell Is Us review: a cryptic and ambitious meditation on war Canada reviews

Most Popular

Why You Should Consider Investing with IC Markets

28 April 202424 Views

OANDA Review – Low costs and no deposit requirements

28 April 2024345 Views

LearnToTrade: A Comprehensive Look at the Controversial Trading School

28 April 202448 Views
© 2025 ThemeSphere. Designed by ThemeSphere.
  • Privacy Policy
  • Terms of use
  • Advertise
  • Contact us

Type above and press Enter to search. Press Esc to cancel.