Canadian ReviewsCanadian Reviews
  • What’s On
  • Reviews
  • Digital World
  • Lifestyle
  • Travel
  • Trending
  • Web Stories
Trending Now

Walmart Is Selling a 'Versatile' $600 Sofa for Just $143, and Shoppers Call It 'Comfortable' and 'Sturdy'

Dozens dead in Texas flash flooding as rescuers search for missing children

5th Jul: The Summer Hikaru Died (2025), 12 Episodes [TV-14] (6/10)

Former 'Baywatch' Babe, 57, Dons Stars, Stripes, and String Bikinis for 4th of July

Canada ranked among the countries with the best work-life balance — Here’s who beat us, Life in canada

Eternal Die devs always knew Lost in Random would work as a roguelike

On the Radar: Misleading Cannabis Packaging, ‘Looksmaxxing’ and ‘Pity Marketing’, Best TV Shows to Binge Watch

Facebook X (Twitter) Instagram
  • Privacy
  • Terms
  • Advertise
  • Contact us
Facebook X (Twitter) Instagram Pinterest Vimeo
Canadian ReviewsCanadian Reviews
  • What’s On
  • Reviews
  • Digital World
  • Lifestyle
  • Travel
  • Trending
  • Web Stories
Newsletter
Canadian ReviewsCanadian Reviews
You are at:Home » Mario Kart World was a good Switch 2 launch game after all
Lifestyle

Mario Kart World was a good Switch 2 launch game after all

5 July 20256 Mins Read

The Switch 2 launch lineup was weird — or that’s what I thought after watching the April Nintendo Direct, anyway. Sure, Mario Kart World as a launch game made sense from a business perspective. When a re-release of Mario Kart 8 sells 68 million copies on the original Switch, it’s hardly surprising to see Nintendo lead with what data shows would more than likely be a big success. But was that really it? Just a racing game?

One month later, I’ve played Mario Kart World more than any other game on my Switch 2. The way it fits into my life, whether I have a few minutes or an hour to play, transformed it from being an odd-seeming launch choice to one that makes perfect sense, even if Nintendo’s doing its best to make it seem otherwise.

I opted for the Mario Kart World bundle to save money, but the really exciting part about getting a Switch 2 — or so I thought at the time — was the chance to play The Legend of Zelda: Tears of the Kingdom in full at last. I bounced off the game hard after speeding through some of its more difficult challenges for guides, and since it stuttered frequently in places and froze for several seconds during transitions between the open world and dungeons, I figured there wasn’t any point starting again until a more powerful Switch existed. The day my Switch 2 arrived, I loaded Tears of the Kingdom to see how much of a difference the frame rate improvement makes and haven’t played again.

Instead, I’ve spent most of my time with Mario Kart World. So far, I’ve ended up playing it far more than I played Breath of the Wild alongside the launch of the original Switch in 2017. At the end of a long day, after work and family obligations, I don’t just lack free time. I lack the desire to do much with the time I have and certainly don’t want to do something that requires mental effort. I could explore more parts of Night City in Cyberpunk 2077 or learn how to play a new character in Street Fighter 6 — or I could put a cow on a motorcycle and have them do backflips off a dinosaur.

Image: Nintendo EPD/Nintendo via Polygon

It’s an easy choice, and one that fits into lunch breaks, quick sessions at night, longer play with others over the weekend — whatever I want, really. If I’m yearning for something with a bit more depth beyond learning a course’s shortcuts or messing around with wall-riding, I can always go online for a quick Knockout Tour. Five or 10 minutes in Tears of the Kingdom won’t get me much, but I can start and finish something that feels enjoyable and worthwhile in the same amount of time in Mario Kart World.

Not having enough time or willpower to allocate to longer games isn’t a problem unique to me. While it’s easy to label this a recent cultural trend brought on by publishers releasing a ludicrous number of games every week and the rotten state of national and world affairs, it’s not really a trend at all. It’s a constant of how we interact with games. Researchers studying how to improve project scope in game development for the Entertainment Computing journal found that most players never finish a game, even if they like it. As far back as 2013, former Ubisoft designer Jason Vandenberghe wrote in Game Developer Magazine that any good game developer knows most of their players won’t finish their game.

In a parallel universe where the Wii U wasn’t a historic failure, Nintendo’s software pipeline hadn’t dried up during the console’s final years, and the company didn’t have to prove it was still a contender with Breath of the Wild, I could see Mario Kart World or something like it being the launch game for the original Switch. Its mix of quick-hit challenges and longer races are the embodiment of the “anywhere, anytime, however you want” style of play Nintendo pioneered with the system, and it slots into your schedule without feeling like you’re having to sacrifice something else just to enjoy it. It’s the kind of game for people who don’t finish games, which is most of us.

A full set of 24 racers in Mario Kart World, with Peach and Wario in the lead

Image: Nintendo EPD/Nintendo via Polygon

That was important for Nintendo in 2017 when the convenience of mobile gaming living in your pocket seemed like its biggest competitor, and it seems even more important now when time and money constraints are influencing the industry more than ever. Of course Nintendo wants to launch its new, expensive system with a game that won’t make people think they’ll wait until X months later when they have more time, one they can play with friends and family without having to buy additional consoles and games. It just makes sense.

What doesn’t make sense is Nintendo’s approach to pretty much everything else about the Switch 2’s launch lineup. Mario Kart World seems like an anticlimactic opener thanks in part to the lack of transparency about what’s next. Yes, the excellent-sounding Donkey Kong Bananza is out later this month. But beyond that, Metroid Prime 4: Beyond is still floating in the aether, with no announced release date, and Pokémon Legends: Z-A is months away. Where Nintendo promised a set number of games each month and extensive third-party support during the original Switch’s first few months, there’s little indication of what’s in store between now and the holidays.

Nintendo provided fewer development kits to its publishing partners than it did in the lead-up to the first Switch’s release, in what some publishers told me is an effort to focus on quality. The policy led to excellent ports such as Cyberpunk 2077 and No Man’s Sky, but it also means there’s just not as much coming to the Switch 2 this year. Or if there is, we don’t know about it. That leaves Mario Kart World to steer the console through its first months of life, and racing games rarely carry much weight with critics or consumers, no matter how good they are.

Mario Kart World might not have the star power of a new 3D Mario game or the surprise appeal of something like Donkey Kong Bananza, where a second-tier mascot suddenly takes center stage. It might not have the universal appeal of a Pokémon sequel or the shiny veneer of a new Metroid. What it does have is convenience, flexibility, and respect for my time. In that regard, Nintendo was right after all: Just a racing game was enough.

Share. Facebook Twitter Pinterest LinkedIn Reddit WhatsApp Telegram Email

Related Articles

Walmart Is Selling a 'Versatile' $600 Sofa for Just $143, and Shoppers Call It 'Comfortable' and 'Sturdy'

Lifestyle 5 July 2025

Dozens dead in Texas flash flooding as rescuers search for missing children

Lifestyle 5 July 2025

5th Jul: The Summer Hikaru Died (2025), 12 Episodes [TV-14] (6/10)

Lifestyle 5 July 2025

Former 'Baywatch' Babe, 57, Dons Stars, Stripes, and String Bikinis for 4th of July

Lifestyle 5 July 2025

Canada ranked among the countries with the best work-life balance — Here’s who beat us, Life in canada

Lifestyle 5 July 2025

Eternal Die devs always knew Lost in Random would work as a roguelike

Lifestyle 5 July 2025
Top Articles

OANDA Review – Low costs and no deposit requirements

28 April 2024328 Views

What Time Are the Tony Awards? How to Watch for Free

8 June 2025148 Views

Full List of World’s Safest Countries in 2025 Revealed, Canada Reviews

12 June 202598 Views

Fairmont Hotels & Resorts Launches New Global Brand Campaign

19 May 202596 Views
Demo
Don't Miss
Lifestyle 5 July 2025

Canada ranked among the countries with the best work-life balance — Here’s who beat us, Life in canada

Canada was recently ranked among the top countries across the world with the best work-life…

Eternal Die devs always knew Lost in Random would work as a roguelike

On the Radar: Misleading Cannabis Packaging, ‘Looksmaxxing’ and ‘Pity Marketing’, Best TV Shows to Binge Watch

'Little House on the Prairie' Star Shares Heartfelt Tribute for Julian McMahon

About Us
About Us

Canadian Reviews is your one-stop website for the latest Canadian trends and things to do, follow us now to get the news that matters to you.

Facebook X (Twitter) Pinterest YouTube WhatsApp
Our Picks

9 photos of iconic Montreal spots that show what the city used to look like, Life in canada

Walmart Is Selling a 'Versatile' $600 Sofa for Just $143, and Shoppers Call It 'Comfortable' and 'Sturdy'

Dozens dead in Texas flash flooding as rescuers search for missing children

Most Popular

Why You Should Consider Investing with IC Markets

28 April 202419 Views

OANDA Review – Low costs and no deposit requirements

28 April 2024328 Views

LearnToTrade: A Comprehensive Look at the Controversial Trading School

28 April 202443 Views
© 2025 ThemeSphere. Designed by ThemeSphere.
  • Privacy Policy
  • Terms of use
  • Advertise
  • Contact us

Type above and press Enter to search. Press Esc to cancel.