Canadian ReviewsCanadian Reviews
  • What’s On
  • Reviews
  • Digital World
  • Lifestyle
  • Travel
  • Trending
  • Web Stories
Trending Now

Jennifer Love Hewitt Reveals She Hasn’t Spoken to Sarah Michelle Gellar in Nearly 30 Years

Tariffs Are Coming For The Menu

The New ‘I Know What You Did Last Summer’ Is Just Fun Enough To Get Its Hook Into You, Canada Reviews

Is The Bear Committing “Category Fraud”? Either Way, Ayo Edebiri Deserves Her Historic Emmy Noms

B.C. has its own town called Houston and it’s home to Canada’s largest fishing rod

2025 Toronto Fringe Festival wraps with record revenue for artists

18th Jul: To Kill a Monkey (2025), 8 Episodes [TV-MA] (6/10)

Facebook X (Twitter) Instagram
  • Privacy
  • Terms
  • Advertise
  • Contact us
Facebook X (Twitter) Instagram Pinterest Vimeo
Canadian ReviewsCanadian Reviews
  • What’s On
  • Reviews
  • Digital World
  • Lifestyle
  • Travel
  • Trending
  • Web Stories
Newsletter
Canadian ReviewsCanadian Reviews
You are at:Home » Playing a D&D 3.5e game reminded me why I fell in love with 5e
Lifestyle

Playing a D&D 3.5e game reminded me why I fell in love with 5e

18 July 20255 Mins Read

Recently, I had the chance to play Neverwinter Nights 2: Enhanced Edition, a new iteration of Obsidian Entertainment’s 2006 CRPG that faithfully adapted the rules of Dungeons & Dragons 3.5e, which was the standard of the time. While I was not particularly impressed by the work Aspyr has done on this updated version of the classic, one element of the game stuck with me: how damn complex character building was in D&D 3.5e. And not in a good way.

I am aware that one of the reasons why many D&D players still miss 3.5e — an improved and expanded version of 3e — is the amount of customization available to characters. However, while creating some builds for my Neverwinter Nights 2: Enhanced Edition playthrough, I was reminded of how soothing and compelling the simplicity of 5e, instituted in 2014, can be. I am not always a fan of 5e’s streamlined approach to rules. The system works for character classes, I think, but not necessarily for every other aspect of the game. Still, I can’t deny that having a glimpse back at 3.5e character building gave me PTSD.

Starting from the basics, there were a lot more classes available to players in 3.5, and the number of prestige classes, counting all the supplemental books, was a staggering 1,000 (according to this fandom page.) Speaking of prestige classes, they were nothing like 5e’s subclasses. A prestige class was something a character could not acquire before level 7, usually, and there were a lot of prerequisites. These included a minimum Base Attack Bonus (or BAB, another element 5e got rid of), a minimum rank in a certain number of skills, one or more feats, and some spellcasting levels in certain cases. For example, if a player wanted to build toward getting the Arcane Trickster prestige class, they had to be sure to be of non-lawful alignment, and to have the skills Decipher Script at 7 ranks, Disable Device at 7 ranks, Escape Artist at 7 ranks, and Knowledge (Arcana) at 4 ranks. And to have a Sneak Attack ability of at least 2d6. And to be able to cast Mage Hand and at least one arcane spell of 3rd level or higher. You’d better not change your mind halfway.

In 5e, subclasses are simply a part of a class progression, an obligatory choice at early levels that sets a character on a specific path. Of course, optimized builds still require careful planning, and “level dips” are a common practice to acquire powerful features. But this is the big difference: In D&D 5e, character building is essentially about what levels of which classes you pick (and sometimes which feats.) In 3.5e, it was about building an intricate jigsaw where all the pieces had to match perfectly. I understand why some players may find that appealing, but 5e’s approach is what pulled me back into the game after a long pause. (I am aware that I am skipping 4e in this comparison; that’s because I have no experience playing that edition.)

The change that I welcomed most was getting rid of skill ranks. In 5e, a character’s “rank” in each skill is determined by their Proficiency Bonus (which also replaces BAB) and the ability that the skill is associated with. In 3.5e, each class and prestige class got a specific number of skill points to distribute at each level. It meant spending a significant amount of time on a section of the character sheet players rarely even used. It was a clear example of the overdesign issue that plagued 3.5e. (In UX design language, this would be called a complexity overload anti-pattern.)

This issue could affect players in many ways: it could be an entry barrier to getting into the game, or it could make it harder to optimize builds, leading to unpleasant disparities between players at the table. It could also bother DMs, however. It was harder to predict (and thus contain) overpowered builds. Min-maxing is still a thing in 5e, but in 3.5e, I spent so much time as a DM trying to predict and limit that, often ineffectively. Besides, it was also harder to help players who were not happy with their character. As a Dungeon Master for 5e, there were occasions when one of my players became unhappy with their current character after playing it for a while. I was always able to help them “respec” by changing minimal things, such as swapping a talent or slightly customizing a class feature. In 3.5e, the easiest solution would have been to kill the character and roll a new one.

The beauty of Dungeons & Dragons is that it’s a canvas game. It gives players a surface to paint and many colors and tools to do that. There are a lot of people out there still playing 3.5e, just as there are many who are still using the first version of D&D rules, “as Gygax intended,” and they love it.

When it comes to me, however, I have to admit that, while 5e is not a perfect game, its streamlined approach to character building did a lot to rope me back into the game after 3.5e had worn me off. I’m just not a jigsaw guy.

Share. Facebook Twitter Pinterest LinkedIn Reddit WhatsApp Telegram Email

Related Articles

Jennifer Love Hewitt Reveals She Hasn’t Spoken to Sarah Michelle Gellar in Nearly 30 Years

Lifestyle 18 July 2025

Is The Bear Committing “Category Fraud”? Either Way, Ayo Edebiri Deserves Her Historic Emmy Noms

Lifestyle 18 July 2025

18th Jul: To Kill a Monkey (2025), 8 Episodes [TV-MA] (6/10)

Lifestyle 18 July 2025

This guide shows you how to breakfast like a local & unlock a perfect morning in Toronto, Life in canada

Lifestyle 18 July 2025

LIVE: Explosion kills three LASD deputies, one hospitalized

Lifestyle 18 July 2025

Montreal is still Canada’s top city for students but it just fell hard in a global ranking

Lifestyle 18 July 2025
Top Articles

OANDA Review – Low costs and no deposit requirements

28 April 2024338 Views

These Ontario employers were just ranked among best in Canada

17 July 2025160 Views

What Time Are the Tony Awards? How to Watch for Free

8 June 2025151 Views

Getting a taste of Maori culture in New Zealand’s overlooked Auckland | Canada Voices

12 July 2025118 Views
Demo
Don't Miss
What's On 18 July 2025

2025 Toronto Fringe Festival wraps with record revenue for artists

iPhoto caption: The cast of ‘Playground’ at the 2025 Toronto Fringe Festival. Photo by…

18th Jul: To Kill a Monkey (2025), 8 Episodes [TV-MA] (6/10)

Google Gemini Embeds Paid Hotel Listings for Enhanced Visibility

Netflix admits it used generative AI in a big sci-fi hit to cut costs Canada reviews

About Us
About Us

Canadian Reviews is your one-stop website for the latest Canadian trends and things to do, follow us now to get the news that matters to you.

Facebook X (Twitter) Pinterest YouTube WhatsApp
Our Picks

Jennifer Love Hewitt Reveals She Hasn’t Spoken to Sarah Michelle Gellar in Nearly 30 Years

Tariffs Are Coming For The Menu

The New ‘I Know What You Did Last Summer’ Is Just Fun Enough To Get Its Hook Into You, Canada Reviews

Most Popular

Why You Should Consider Investing with IC Markets

28 April 202422 Views

OANDA Review – Low costs and no deposit requirements

28 April 2024338 Views

LearnToTrade: A Comprehensive Look at the Controversial Trading School

28 April 202447 Views
© 2025 ThemeSphere. Designed by ThemeSphere.
  • Privacy Policy
  • Terms of use
  • Advertise
  • Contact us

Type above and press Enter to search. Press Esc to cancel.