The SAG-AFTRA video game voice actors strike is officially over. The guild and the game companies represented by the Interactive Media Agreement (IMA) Negotiating Committee reached an agreement on June 9, after nearly a year of striking. The agreement was then approved and the strike suspended as of June 11 at 12 p.m. PDT.
The news follows a previous announcement that a tentative deal had been reached between the two parties earlier this week. The updated agreement has not yet been ratified, however.
“The SAG-AFTRA National Board will meet in special session tomorrow, June 12, 2025, to consider the tentative agreement,” reads a brief SAG-AFTRA statement announcing the end of the strike. “If approved, it will be sent out for ratification by the union’s membership in accordance with established policy. Details of the agreement will be released at that time.”
“We are pleased to have reached a tentative contract agreement that reflects the important contributions of SAG-AFTRA-represented performers in video games,” an IMA Negotiating Committee spokesperson said in an emailed statement to Polygon. “This agreement builds on three decades of successful partnership between the interactive entertainment industry and the union. It delivers historic wage increases of over 24% for performers, enhanced health and safety protections, and industry-leading AI provisions requiring transparency, consent and compensation for the use of digital replicas in games. We look forward to continuing to work with performers to create new and engaging entertainment experiences for billions of players throughout the world.”
The game studios and publishers represented by the IMA Negotiating Committee include Activision Productions Inc., Blindlight LLC, Disney Character Voices Inc., Electronic Arts Productions Inc., Epic Games Inc., Formosa Interactive LLC, Insomniac Games Inc., Take 2 Productions Inc., and WB Games Inc.