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The GTA Timeline Is Completely Irrelevant

I understand that fans — humans, honestly — have a natural instinct to unify and organize things, especially the things they love. When it comes to stories, we’ve been trained into it by the commercial business of serialized storytelling, on TV, in comics, in movie sequels. We join them together to make new histories populated by our favorite characters. But this endeavor never made any sense for The Legend of Zelda. Although the series features a few direct sequels (like Breath of the Wild and Tears of the Kingdom), it mostly takes the form of a kind of ritual repetition:…

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